Evaluation Videogames - Evaluation Videogames
Discover Babylon
Screenshot of the videogame:
Name of producer:
Federation of American Scientist
Date of production:
2008
Name of Distributor:
Escaper Hatch Entertainment
Technical Requirements:
Operating System: Windows XP, Service Pack (SP) 2 Screen Resolution: 1024×768 CPU: Intel Pentium 4, 1.0 Ghz RAM: 512 MB Disk Space (for installing): 700 MB Other: Directx 9.0c
Adventure
Historical
First person
Single player
Presence of initial training
Presence of textual tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts
Presence of maps
3D
Immersive
Webcam
Is an internal Editor available for the videogame?
No
Is an external Editor available for the videogame:
No
Where to find it:
http://www.escapehatchentertainment.com/
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
The game is specifically oriented for the teaching of the History of ancient babilonia, but it is also a very good example of the potential of immersive videogames for teaching purposes and of the implementation of the enquiry based learning methodology.
Name of Evaluator:
Andrea Peraldo (Pixel)
Role of Evaluator:
Trainer
Country:
Italy
Date of Evaluation:
13/05/2012