Evaluation Videogames - Evaluation Videogames
Braid
Screenshot of the videogame:
Name of producer:
Number None, Inc. | Hothead Games
Date of production:
6 August 2008
Name of Distributor:
Microsoft Game Studios | Number None, Inc.
Technical Requirements:
Xbox 360 (XBLA) Windows Mac OS X Linux PlayStation 3 (PSN)
Puzzle
Fantasy
First person
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
2D
Is an internal Editor available for the videogame?
No
Is an external Editor available for the videogame:
Yes
Name of external internal Editor:
Visual C++ Express Edition 2008, IndieLib
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Using owner script: | Poor0123456Excellent |
External script coding: | Poor0123456Excellent |
Type of interface:
3D
Availability and location of documentation:
Tutorial,Manual
Location:
http://www.indielib.com/tools/
http://msdn.microsoft.com/library/60k1461a.aspx
2D / 3D License:
Freeware
Where to find it:
Which software are useful for editing the videogame:
IndieLib
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
Braid is played by solving physical puzzles in a standard platform game environment.
Name of Evaluator:
Marios Katsis ((TEI Messologi))
Role of Evaluator:
Member of TEI Messologiou
Country:
Greece
Date of Evaluation:
31/05/2012
IES Doctor Lluis Simarro Lacabra IES Doctor Lluis Simarro Lacabra
This is an amazing game, that pushes the intelligence of the player beyond other games. For non players it is a new game, but for old players it is like putting the games upside down. The player can do several things new to any similar game (like stop time, wathcin multiple realities). The game can be solved in original ways Enrique Niclós. Workshop 2