Evaluation Videogames - Evaluation Videogames
Kingdom Rush
Screenshot of the videogame:
Name of producer:
Ironhide
Date of production:
2011
Name of Distributor:
Armorgames
Technical Requirements:
Internet connection, web browser Flash player
Cost of product:
0€
Strategy
Fantasy
Isometric
Single player
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Presence of avatar tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts
Presence of floating elements: Archiving of other documents
Presence of maps
2D
Kayboard and mouse
Is an internal Editor available for the videogame?
No
Is an external Editor available for the videogame:
No
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Using owner script: | Poor0123456Excellent |
External script coding: | Poor0123456Excellent |
Type of interface:
3D
Availability and location of documentation:
Tutorial,Manual
Location:
http://armorgames.com/play/12141/kingdom-rush
2D / 3D License:
Freeware
>Cost of software(�):
0€
Where to find it:
http://armorgames.com/play/12141/kingdom-rush
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
this game it's useful for learning thinking strategies, solving problems and new situations ,speed of response and automaticity.
Name of Evaluator:
M. Sonsoles Jimenez Gonzalez
Role of Evaluator:
Vocational training teacher
Country:
Spain
Date of Evaluation:
20/02/2012