Evaluation Videogames - Evaluation Videogames
Port of Call
Screenshot of the videogame:
Name of producer:
Rolf-Dieter Klein
Date of production:
2003
Name of Distributor:
SWREG Inc.
Technical Requirements:
All 32-bit Windows
Cost of product:
Between 4 to 40$
Action
Simulation
Strategy
Simulation
Third person
Single player
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Possibilities of different views (1st person, 3rd person etc.)
Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts
Accessibility to virtual machines
Presence of maps
2D
3D
Simulator:
Joystick
Game pad
IPhone, IPod
Type of interface:
3D
Presence of different modules:
characters,environments
Availability and location of documentation:
Tutorial,Manual
Location:
http://www.portsofcall.de/index.html
2D / 3D License:
Commercial
>Cost of software(�):
Between 4 to 40$
Where to find it:
http://www.portsofcall.de/index.html
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
Linked to the maritime economy and transport. The simulation involves administering a shipping company with a modest initial capital to buy, maintain and operate a commercial fleet.
Name of Evaluator:
IES Sant Vicent Ferrer - Rafael D. Vendrell Ivars
Role of Evaluator:
Teacher
Country:
Spain
Date of Evaluation:
02/03/2012
Ayuntamiento de San Antonio de Benageber Ayuntamiento de San Antonio de Benageber
thank you very much