Evaluation Videogames - Evaluation Videogames

Tomb Raider: Underworld

Screenshot of the videogame:

Name of producer:

Buzz Monkey software

Date of production:

18 November 2008

Name of Distributor:

Warner Bros

Technical Requirements:

Minimum: Operating system Microsoft Windows XP or Windows Vista CPU Intel Pentium 4 3 GHz or AMD Athlon 64 2.5 GHzMemory 1 GB of RAM (2 GB for Vista) Hard drive space 7 GB of free space Graphics hardware NVIDIA GeForce 6800 GT 128 MB or ATi Radeon X1800

Cost of product:

19,95 €

Type of videogame:

Adventure

Genre of videogame:

Fantasy

Type of game visual:

Third person
Isometric

DESCRIPTION OF VIDEOGAME
Player:

Single player

Help:

Presence of textual tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Game interface:

Presence of floating elements: Archiving of objects
Accessibility to virtual machines

Technology foreseen:

3D

External hardware:

mando Wii y nuk

THE EDITOR
Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Type of interface:

3D

Availability and location of documentation:

Manual

Location:

viene con el juego

2D / 3D License:

Commercial

>Cost of software(�):

19,95 €

Where to find it:

en tiendas

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

I think that it would be useful to learn to look for strategies to solve the different problems that they present in the game. Also to interpret the texts that are appearing in the game

Evaluator:

Name of Evaluator:

IES Sant Vicent Ferrer - Maria Salud Ahuir Felici

Role of Evaluator:

Teacher

Country:

Spain

Date of Evaluation:

23/03/2012

Blackboard: