Evaluation Videogames - Evaluation Videogames

Serious Sam

Screenshot of the videogame:

Name of producer:

Croteam

Date of production:

2000 - 2011

Name of Distributor:

Gathering of Developers - Global Star Software - Devolver Digital

Technical Requirements:

PC - PS2 - PS3

Cost of product:

40 euros

Type of videogame:

Action
Simple, shallow, high violence (though not against humans) first person shooter

Genre of videogame:

Fantasy
Science Fiction

Type of game visual:

First person
Classical first person shooter

DESCRIPTION OF VIDEOGAME
Player:

Multiplayer online

Help:

Presence of initial training

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Technology foreseen:

3D
Immersive

External hardware:

Joystick
Weapons
Game pad
Serious Sam has been ported to consoles and PC. THere is a variety of controllers as it is on all these platforms.

THE EDITOR

Is an internal Editor available for the videogame?

Yes

Is an external Editor available for the videogame:

Yes

Name of external internal Editor:

Serious Sam I and II come with their own editor

Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Type of interface:

3D

Presence of different modules:

characters,environments,describe,Other

2D / 3D License:

Commercial

>Cost of software(�):

40 euros

Which software are useful for editing the videogame:

Serious sam I and specially II have an editor to create new levels and map. Modding possibilities are quite complete. On SErious SAM II it is possible to even modify or create new physics. The editor features realtime editing, you can edit and play the new map from whithin the editor. Of courese, there is a languaje to script actions, which is quite similar to C++

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

Thanks to its editor, Serious Sam II can be rated as a good game to create educational context.

Evaluator:

Name of Evaluator:

Ignacio Pachés IES Simarro Xátiva

Role of Evaluator:

Computer programming Vocational Training Teacher

Country:

Spain

Date of Evaluation:

28/03/2012

Blackboard: