Evaluation Videogames - Evaluation Videogames
Hearts of Iron
Screenshot of the videogame:
Name of producer:
Paradox Interactive
Date of production:
2005
Technical Requirements:
a modest 2003 PC computer
Strategy
This is a realtime pure strategic simulator. No single units (tanks, soldiers, etc) on a map. The world is divided in provinces like Risk game, but everything happens in realtime.
Historical
2D map view
Single player
Multiplayer
Multiplayer online
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Presence of avatar tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
If Other :
This is a very complex game. The player takes on one nation (its provinces) and has to set up a diplomatic, economic, military and logístic system to win the war against some enemies cooperating with allies
Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts
Presence of floating elements: Archiving of other documents
Presence of maps
Text
Bitmap
2D
Is an internal Editor available for the videogame?
No
Is an external Editor available for the videogame:
No
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Using owner script: | Poor0123456Excellent |
External script coding: | Poor0123456Excellent |
2D / 3D License:
Commercial
Where to find it:
http://www.heartsofirongame.com/
Which software are useful for editing the videogame:
This software has no editor and it makes poor sense having one.
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
Besides having an important historical plot, this game is overly complex. Most of players learn to play with all the elements by the end of their first game, and actually enjoy the game on a second try with different nation choosen. This complexity, may lead to a enrichting experience and brain activity, calculations and observation from the player
Name of Evaluator:
Ignacio Paches Giner
Role of Evaluator:
Computer programming vocational training teacher
Country:
Spain
Date of Evaluation:
10/05/2012
IES Doctor Lluis Simarro Lacabra IES Doctor Lluis Simarro Lacabra
This game is like Europa Universalis. They are both very complex games to play. They are definetively very good, not fun, but very addictive and stressing. Salva M. From Xátiva Spain
Ayuntamiento de San Antonio de Benageber Ayuntamiento de San Antonio de Benageber
Muy interesante, gracias
FETE - UGV - PV FETE - UGV - PV
Interesting game. Thanks. Vicent sala