Evaluation Videogames - Evaluation Videogames
Gamestar Mechanics
Screenshot of the videogame:
Name of producer:
E-Line Media
Date of production:
2011
Name of Distributor:
E-Line Media
Technical Requirements:
Internet Access, Flash
Cost of product:
Free Access Online
Online
Puzzle
Developing own games
Fantasy
Single player
Presence of initial training
Presence of textual tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Text
2D
Is an internal Editor available for the videogame?
Yes
Is an external Editor available for the videogame:
No
>Cost of software(�):
Free Access Online
Where to find it:
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
The game is developed in order to enhance logic skills. The game can also be useful to promote learner creativity when developing own games.
Name of Evaluator:
Federico Fragasso (Pixel)
Role of Evaluator:
Trainer
Country:
Italy
Date of Evaluation:
12/05/2012
IES St Vicent Ferrer IES St Vicent Ferrer
Very interesting for my studets of computing, i will use in my lessons for helping them in developing their owm games Javier Beteta