Evaluation Videogames - Evaluation Videogames
Ship Simulator 2006
Screenshot of the videogame:
Name of producer:
VSTEP
Date of production:
25/8/2006
Name of Distributor:
Lighthouse Interactive
Technical Requirements:
Windows 2000 or Windows XP, 2 Ghz Intel® Pentium® IV or AMD® Athlon™ processor , 256 MB RAM (512 MB for XP) , Approx. 300 MB free hard disk space, 64 MB 3D accelerated video card with support for Vertex and Pixel shader 1.1. (nVidia GeForce4+ or ATI)
Simulation
Historical
Modern
Isometric
Single player
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Presence of floating elements: Archiving of objects
Presence of maps
2D
3D
Simulator:
Is an internal Editor available for the videogame?
Yes
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Type of interface:
3D
Presence of different modules:
environments
Availability and location of documentation:
Tutorial
Location:
Available in the game
2D / 3D License:
Freeware
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
The Titanic details are quite amazing. the game can be also used to learn english
Name of Evaluator:
Spiros Sirmakessis
Country:
Greece
Date of Evaluation:
05/06/2007