Evaluation Videogames - Evaluation Videogames

CO2 and Water Calculator

Screenshot of the videogame:

Name of producer:

Institut für Industrial Ecology

Date of production:

2012

Name of Distributor:

Hochschule Pforzheim

Technical Requirements:

internet connection, web browser

Type of videogame:

Educational
Online
Simulation

Genre of videogame:

Minimalistic, clear interface design of a web calculator that can be used to simulate different scenarios

Type of game visual:

First person

DESCRIPTION OF VIDEOGAME
Player:

Single player

Help:

Presence of textual tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

If Other :

This is a simple calculator of CO2, according to different parameters, like for example nutrition, heating and transport, that can be used in scenario building for game based learning concepts in the classroom.

Technology foreseen:

Text
2D
Simulator:

THE EDITOR

Is an internal Editor available for the videogame?

No

Is an external Editor available for the videogame:

No

Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Availability and location of documentation:

Tutorial

2D / 3D License:

Freeware

Where to find it:

http://umwelt.hs-pforzheim.de/en/co2-and-water-calculator/

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

This is a calculator of CO2 and water consumption, according to different parameters, like for example nutrition, heating and transport. Educators can use this calculator to simulate different environments. It can be very easily build into scenarios, where learners adopt different roles. It can be used for argumentation and for increasing awareness.

Evaluator:

Name of Evaluator:

Anastasia Sfiri

Role of Evaluator:

Researcher

Country:

Germany

Date of Evaluation:

21/05/2012

Blackboard: