Evaluation Videogames - Evaluation Videogames
ElectroCity
Screenshot of the videogame:
Name of producer:
Genesis Energy
Date of production:
2007
Name of Distributor:
Genesis Energy
Technical Requirements:
internet connection, web browser
Educational
Online
Simulation
Strategy
Comics
First person
Single player
Presence of initial training
Presence of textual tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Accessibility to virtual machines
Text
2D
Simulator:
Is an internal Editor available for the videogame?
No
Is an external Editor available for the videogame:
No
2D / 3D License:
Freeware,Adware
Where to find it:
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
ElectroCity is an online computer game that lets players manage their own virtual towns and cities. It’s great fun to play and also teaches players all about energy, sustainability and environmental management in New Zealand.
This game can be used as a catalysator for learning about energy, but also for many other learning objectives like argumentation, responsibility, environmental awereness, decision making, etc
Name of Evaluator:
Anastasia Sfiri
Role of Evaluator:
Researcher
Country:
Austria
Date of Evaluation:
21/05/2012