Evaluation Videogames - Evaluation Videogames

Tomb Raider: Underworld

Screenshot of the videogame:

Name of producer:

Buzz Monkey software

Date of production:

18 November 2008

Name of Distributor:

Warner Bros

Technical Requirements:

Minimum: Operating system Microsoft Windows XP or Windows Vista CPU Intel Pentium 4 3 GHz or AMD Athlon 64 2.5 GHzMemory 1 GB of RAM (2 GB for Vista) Hard drive space 7 GB of free space Graphics hardware NVIDIA GeForce 6800 GT 128 MB or ATi Radeon X1800

Cost of product:

19,95 €

Type of videogame:

Adventure

Genre of videogame:

Fantasy

Type of game visual:

Third person
Isometric

DESCRIPTION OF VIDEOGAME
Player:

Single player

Help:

Presence of textual tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Game interface:

Presence of floating elements: Archiving of objects
Accessibility to virtual machines

Technology foreseen:

3D

External hardware:


THE EDITOR
Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Type of interface:

3D

Availability and location of documentation:

Manual

Location:

Viene con el juego

2D / 3D License:

Commercial

>Cost of software(�):

19,95 €

Where to find it:

En tiendas

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

En mi opinión podría ser útil buscar estrategias para solucionar los diferentes problemas que aparecen en el juego. Asimismo, para interpretar los textos que aparecen en el mismo.

Evaluator:

Name of Evaluator:

IES Sant Vicent Ferrer - Maria Salud Ahuir Felici

Role of Evaluator:

Profesor

Country:

Spain

Date of Evaluation:

23/03/2012

Blackboard: