Evaluation Videogames - Evaluation Videogames

Rise of Nations

Screenshot of the videogame:

Name of producer:

Big Huge Games

Date of production:

28-04-2004

Name of Distributor:

Microsoft Games

Technical Requirements:

Sistema Operativo: Windows 98CPU 500 MHz RAM: 128 MB Tarjeta gráfica 16 MB

Cost of product:

7.94€

Type of videogame:

Strategy

Genre of videogame:

Historical

Type of game visual:

Isometric

DESCRIPTION OF VIDEOGAME
Player:

Single player
Multiplayer

Help:

Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Game interface:

Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts

Technology foreseen:

3D

THE EDITOR

Is an internal Editor available for the videogame?

Yes

Is an external Editor available for the videogame:

No

Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Type of interface:

3D

Availability and location of documentation:

Tutorial,Manual

Location:

http://www.trucoteca.com/guia-rise-of-nations/PC-5680.htm

2D / 3D License:

Commercial

>Cost of software(�):

7.94€

Where to find it:

http://www.amazon.ca/Rise-of-Nations-Gold-Edition/dp/B0002UEDPG

Which software are useful for editing the videogame:

Scenario Editor

EVALUATION

Explain how the videogame can be used in an educational context:

Es muy util para mejorar los conocimientos de historia y de inteligencia artificial. Usando este juego mejorará la capacidad de resolver problemas así como las habilidades estratégicas

Evaluator:

Name of Evaluator:

Arturo Navarro Tello

Role of Evaluator:

Teacher

Country:

Spain

Date of Evaluation:

01/02/2012

Blackboard:

Ayuntamiento de San Antonio de Benageber Ayuntamiento de San Antonio de Benageber

Muy interesante, gracias

FETE - UGV - PV FETE - UGV - PV

Parece un buen juego y ahora está barato. Muy recomendable. Jordi Cornelles, Workshop 1