Evaluation Videogames - Evaluation Videogames
Far Cry
Screenshot of the videogame:
Name of producer:
Crytech
Date of production:
23/03/2004
Name of Distributor:
Ubisoft
Technical Requirements:
AMD Athlon or Pentium III 1 Gigahertz processor, 256 MB RAM, DirectX 9.0b or higher, Windows 98SE/2000/XP (Only), DirectX 9.0b compatible sound card, 4x DVD or 16x CD ROM, HDD 4 GB, 64 MB DirectX 9.0b compatible graphics card, Broadband 64 kbit/s upstream
Action
Adventure
War
First person
Single player
Multiplayer
Multiplayer online
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Presence of avatar tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Presence of floating elements: Archiving of objects
Presence of floating elements: Archiving of texts
Presence of floating elements: Archiving of other documents
Accessibility to virtual machines
Presence of maps
3D
Immersive
Is an internal Editor available for the videogame?
Yes
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Using owner script: | Poor0123456Excellent |
External script coding: | Poor0123456Excellent |
Type of interface:
Other
Presence of different modules:
environments,describe
Availability and location of documentation:
Tutorial,Manual
Location:
http://www.youtube.com/watch?v=pzrm48wyAiE
http://www.itportal.it/tutorial/Software/Giochi/farCry/default.asp
http://www.crymod.com/portal.php
http://www.ubi.com/UK/Downloads/Info.aspx?dlId=505
2D / 3D License:
Commercial
Where to find it:
http://shop.ubi.com/default.asp
Which software are useful for editing the videogame:
Image editor
3D editor
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
For the very high potentialities of the editor
Name of Evaluator:
Cristina Gregolin
Role of Evaluator:
Brera University of Fine Arts
Country:
Italy
Date of Evaluation:
21/08/2007