Evaluation Videogames - Evaluation Videogames

Pharao

Screenshot of the videogame:

Name of producer:

Vivendi Universal Interactive

Date of production:

1999

Name of Distributor:

Vivendi Universal Interactive

Technical Requirements:

P133 CPU, 32MB RAM, 4x CD- / DVD-ROM-Drive

Type of videogame:

Simulation
Strategy

Genre of videogame:

Historical

Type of game visual:

Isometric

DESCRIPTION OF VIDEOGAME
Player:

Single player

Help:

Presence of textual tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Game interface:

Presence of maps

Technology foreseen:

2D

THE EDITOR

Is an internal Editor available for the videogame?

No

Is an external Editor available for the videogame:

No

Level of editing:
EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

To learn about ancient Egypt.
For complex problem solving

Evaluator:

Name of Evaluator:

Julia Riebel

Country:

Germany

Date of Evaluation:

19/04/2008

Blackboard: