Evaluation Videogames - Evaluation Videogames

Worms

Screenshot of the videogame:

Name of producer:

Team 17

Date of production:

2005

Name of Distributor:

Codemasters

Technical Requirements:

A 2005 PC

Type of videogame:

Action
Platform
Strategy
Puzzle
This game is itself a genre. It is the last incarnation of what could be described as ballistic missile fight simulator. This last version is 3d but the original game was 2d. The game has turns in which a single worm from a player can fire a weapon to blow it near or at an enemy worm, at best killing or injuring him. Player's goal is to have the latest worm alive. All action happens in a map, small enought to force the game to be simply "kill and protect" with limited but crucial tactics and weapons selection

Genre of videogame:

Comics
Fantasy

Type of game visual:

Isometric

DESCRIPTION OF VIDEOGAME
Player:

Single player
Multiplayer
Multiplayer online
Possibility to change character in same game

Help:

Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Presence of avatar tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

If Other :

Esentially it's a puzzle game.

Game interface:

Presence of floating elements: Archiving of objects

Technology foreseen:

3D
Simulator: The simulation comes only from some of the weapons used. There are ballistic missiles that are shot with player selected initial speed and angle. Then, during the fly whe wind alters the path.
Other:

External hardware:

Joystick
Weapons
Game pad

THE EDITOR

Is an internal Editor available for the videogame?

No

Is an external Editor available for the videogame:

No

Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

Presence of different modules:

characters

2D / 3D License:

Commercial

Which software are useful for editing the videogame:

There is not an editor (I know of), The game has several elements that can be tweaked (sounds, faces, worms suits) but there is not an editor.

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

This is a fun game, moderately simple to learn and use. It can be tweaked or modded with no effort but with limited elements. Howerver, I don't see how the goal of the game can be changed (i.e. Destroying enemies worms)

Evaluator:

Name of Evaluator:

Ignacio Pachés IES Simarro Xátiva

Role of Evaluator:

Computer programming Vocational Training Teacher

Country:

Spain

Date of Evaluation:

28/03/2012

Blackboard:

FETE - UGV - PV FETE - UGV - PV

Very funny game. It`s useful for learning physics concepts. Filomena Ferrandis UGT 2