Evaluation Videogames - Evaluation Videogames

Cut the Rope

Screenshot of the videogame:

Name of producer:

ZeptoLab

Date of production:

4 October 2010

Name of Distributor:

Chillingo Ltd

Technical Requirements:

iOS, Android, Symbian, BlackBerry PlayBook, DSiWare, Mac OS X, World Wide Web (more specifically HTML5 and JavaScript) Windows 8

Cost of product:

99$

Type of videogame:

Arcade
Online
Puzzle
physics-based puzzle video game

Genre of videogame:

Comics
Fantasy

Type of game visual:

2-D Arcade

DESCRIPTION OF VIDEOGAME
Player:

Single player

Help:

Presence of textual tutoring during the game

Interaction:
Dialogue with other characters:

Poor0123456Excellent

Driving Vehicles:

Poor0123456Excellent

Explorability of environment:

Poor0123456Excellent

Memory of events:

Poor0123456Excellent

Complexity of logic succession of events:

Poor0123456Excellent

Number of alternative game paths for solution of events:

Poor0123456Excellent

Technology foreseen:

2D

THE EDITOR
Level of editing:
Minimum Level
(It is possible to change elements which are already present in the game) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Medium Level
(It is possible to personalise environments and add/remove elements.) 
Graphics:

Poor0123456Excellent

Interaction:

Poor0123456Excellent

Maximum Level
(It is possible to personalise environments and add/remove elements.) 
Using owner script:

Poor0123456Excellent

External script coding:

Poor0123456Excellent

2D / 3D License:

Commercial

>Cost of software(�):

99$

Where to find it:

https://developer.apple.com/

Which software are useful for editing the videogame:

The game for the iOS has been developed with the xcode tool of Apple. Program language objective-C
The game for the web browsers has been developed with javascripts and html 5.

EVALUATION
Usability potential of this game in an educational context:

Poor0123456Excellent

Explain how the videogame can be used in an educational context:

It is a puzzle game and you to find ways to solve the problems for every level.

Evaluator:

Name of Evaluator:

Marios Katsis (TEI Messologi)

Role of Evaluator:

Member of TEI Messologiou

Country:

Greece

Date of Evaluation:

06/05/2012

Blackboard:

teacher

Really love that game! From time to time getting very hard because you have to be able to think out of the box. Despite of that it is very addictive. Furthermore, the art design is very cute :) Can´t imagine a better game for training lateral thinking. (L.R.)

IES Doctor Lluis Simarro Lacabra IES Doctor Lluis Simarro Lacabra

This is a wonderful game for students. It starts their curiosity about physics properties of materials, physic laws and also is very difficult. the game forces the player to guess out which sequence of events is needed and the correct timing to achieve a goal, and every new challenge can bring a totally new different approach to be solved Pedro García Romero Workshop 2 from Xátiva

IES Doctor Lluis Simarro Lacabra IES Doctor Lluis Simarro Lacabra

I totally like this game to any age player. It forces people to think hard before chosing one option. You don`t have to know physics, but you`ll get to understand the love for them if you play this game. José García from Workshop 2