Evaluation Videogames - Evaluation Videogames
Blitzkrieg II
Screenshot of the videogame:
Name of producer:
Nival Interactive
Date of production:
2004
Name of Distributor:
AkelotÄ— ir Ko
Technical Requirements:
CPU: PIII/Athlon 1500 MHz; HDD Space: 2000 MB; DVD-ROM; 320 MB RAM; Video Memory: 64 MB; OS MS Windows 98/Me/200/XP
Cost of product:
11,5 euro
Educational
Strategy
Historical
War
Isometric
Single player
Multiplayer
Multiplayer online
Presence of initial training
Presence of textual tutoring during the game
Presence of audio tutoring during the game
Presence of avatar tutoring during the game
Dialogue with other characters: | Poor0123456Excellent |
Driving Vehicles: | Poor0123456Excellent |
Explorability of environment: | Poor0123456Excellent |
Memory of events: | Poor0123456Excellent |
Complexity of logic succession of events: | Poor0123456Excellent |
Number of alternative game paths for solution of events: | Poor0123456Excellent |
Presence of maps
Text
Bitmap
2D
Is an external Editor available for the videogame:
Yes
Name of external internal Editor:
Blitzkrieg 2 Editor
Graphics: | Poor0123456Excellent |
Interaction: | Poor0123456Excellent |
Type of interface:
3D
>Cost of software(�):
11,5 euro
Where to find it:
Poor0123456Excellent
Explain how the videogame can be used in an educational context:
This videogame can be used during the history classes.
Teacher can create missions based on real facts of the Second World War. All weapons are realistic. All the missions are supported with the historical background.
Name of Evaluator:
Sergejus Ivanikovas
Role of Evaluator:
Teacher
Country:
Lithuania
Date of Evaluation:
14/05/2007